maandag 28 december 2009

Waarom zou je een Book a desk locatie willen zijn?

U heeft werkplekken beschikbaar op uw locatie?


Dan is Book a Desk iets voor u! Book a Desk is een platform voor het matchen van organisaties met beschikbare werkplekken door geheel Nederland, met flexwerkers, zelfstandigen en buitendienstmedewerkers. Verdien geld met uw capaciteit en word onderdeel van een nieuw

en innovatief fysiek en virtueel businessnetwerk!



WAT KAN BOOKADESK U OPLEVEREN?


  • U heeft geen omkijken naar de verhuur van de ruimte die u over heeft.
  • U maakt uw vrije werkplekken rendabel.
  • Er wordt bij de verhuur gematcht op kennisbehoefte, zodat uw locatie een ontmoetingsplaats wordt voor interessante mensen.
  • U kunt gebruik maken van de innovatie & co-creatie capaciteit van deze ontmoetingsplaats.
  • U kunt gebruik maken van de veilige infrastructuur die Bookadesk inricht.
  • Uit de reuring op uw locatie, komt potentieel nieuwe business voor uw organisatie voort.

MAATSCHAPPELIJK ONDERNEMEN BENEFITS

Door als locatie aan Bookadesk deel te nemen, levert u direct of indirect een bijdrage een de volgende maatschappelijke speerpunten:

  • Minder (lease) auto’s op de weg en minder files
  • Bijdrage aan de CO2 doelstelling
  • Bijdrage aan het mobiliteitsvraagstuk
  • Deelnemen aan de kenniseconomie

KOSTEN EN BATEN
  • Vanaf 60% van de totale opbrengst per daadwerkelijk gebruik van de werkplek
  • Pay per use voor additionele faciliteiten (ruimtes huren, secretariaat)
Kijk voor meer info op www.bookadesk.nl of mail info@bookadesk.nl

woensdag 23 december 2009

3D TV partnership from Sony

In Asia 3D tv is seen as the next big thing in seling you a new TV. At the Vegas expo this will certainly take up much space and Sony already created some nice partnership according to the wall street journal

By GABRIEL KAHN

Sony Corp. announced a partnership with RealD, as the Japanese electronics giant continues its push into the growing market for 3-D home entertainment.

Under the terms of the agreement, Sony will license some of RealD's technology and equipment, such as 3-D eyewear, which can be used with Sony TV screens and other equipment intended to create a three-dimensional viewing experience similar to what is now offered in movie theaters. The equipment is expected to hit stores in 2010.

No other terms of the deal, announced Thursday, were disclosed. RealD's agreement with Sony isn't exclusive, which means the Beverly Hills, Calif.-based company can also partner with other equipment makers for the same technology.

This year marked a massive roll-out of 3-D technology in movie theaters, as Hollywood released a string of films, such as DreamWorks Animation SKG's "Monsters vs. Aliens," and Twentieth Century Fox's "Avatar," which hits screens this weekend. News Corp. owns Twentieth Century Fox as well as the The Wall Street Journal.

Sony, along with other electronics manufacturers, is racing to roll out equipment that aims to provide a comparable 3-D viewing experience at home. RealD already provides an array of 3-D technology used in making three-dimensional images for movies, as well as other applications. Partnering with a large electronics manufacturer could open up a new market for its technology.

Sony's LCD panel technology "will work in sync with new 3D eyewear based on RealD's technology," Hiroshi Yoshioka, the Sony executive in charge of Consumer Products and Devices Group, said in a statement.

maandag 14 december 2009

BOOK A DESK IS LIVE!!!!

Vandaag live gegaan met Book A Desk. Dat wil zeggen de preregistratie. Vanaf 1 feb 2010 echt live maar alvast de moeite waard je in te schrijven. De eerste 500 leden die een jaarabonnement afsluiten krijgen een aandeel.

Book A Desk is een platform voor het matchen van verschillende organisaties met beschikbare werkplekken door geheel Nederland, met flexwerkers, zelfstandigen en buitendienst medewerkers. Bespaar tijd en geld, en wordt tegelijk onderdeel van een nieuw en innovatief fysiek en virtueel business netwerk!

VISIE BOOK A DESK

Book A Desk staat voor een nieuwe manier van (samen)werken die maatschappelijk verantwoord ondernemen hand in hand laat samengaan met effectief en efficient ondernemen.

MISSIE

Book A Desk is het platform dat door het slim inzetten van beschikbare werkplekken bij organisaties mensen de mogelijkheid biedt deze flexibel te gebruiken waardoor oa.;

  • Het milieu minder belast wordt door slim te reizen
  • Innovatie en co-creatie gestimuleerd wordt
  • Zakelijke kansen gecreëerd worden
  • Mensen snel de voor hen op dat moment optimale werkplek kunnen vinden en gebruiken, tegen lagere kosten
  • Beschikbare faciliteiten en werkplekken rendabeler gemaakt worden
  • Organisaties dit in kunnen zetten als business driver: potentiële klanten/partners komen binnenwandelen als je plekken beschikbaar stelt

WAAROM BOOK A DESK?

In tegenstelling tot andere mogelijkheden biedt Book A Desk een landelijk en goed bereikbaar netwerk met een vergoedingensysteem voor aangesloten organisaties en laag maandbedrag voor de leden.

Deze leden lopen niet tegen hoge kosten van kantoorhuur, zijn flexibel maar kunnen toch gebruik maken van professionele werkplek. Organisaties kunnen als locatie deelnemen en zo de vrije werkplekken en faciliteiten toch rendabel maken. Tegelijk biedt de aanloop van deze flexwerkers een mogelijkheid voor kennisdelen en business kansen.

Meer leren over Book A Desk en jezelf aanmelden of een locatie aanmelden

Ga naar www.bookadesk.nl en meld je aan

donderdag 3 december 2009

touch table taken literally

Thanks to slashgear for Motorola invest in Sensitive Object acoustic touchscreen specialists

Motorola have invested in a French startup that uses acoustic feedback to mimic traditional touch and multitouch input. Sensitive Object use acoustics in their ReverSys system to “analyze sound waves departing from the point of a touch to precisely and cost-effectively transform any product into a touch device.” For example, the system could track points of contact across the entire body of a cellphone, without requiring expensive capacitive sensors to cover the device.

ReverSys is also said to be cheaper to implement than traditional resistive, capacitive or optical touchscreen technology, which would mean that Motorola could implement it in entry-level devices. The firm is now working on full 3D device tactilization. No details as to the level of financial investment have been revealed.

zondag 29 november 2009

Augmented reality is coming to your car

Well at least the technology that will enabkle this. Now Google and TomTom have to do some nice stuff and navigation will be even more convinient

Mayuko Uno, Nikkei Electronics

Oki Digital Imaging Corp (ODI) exhibited a prototype of a head-up display that uses an LED display as a light source at Oki Premium Fair 2009, a trade show hosted by the company.

The LED display is 1.1 inches in size and made by using the company's "EFB (epi film bonding)" technology. The EFB technology is a technology to bond different materials by utilizing intermolecular forces. It eliminates the need for adhesive, wire bonding, etc, making elements smaller and lower in cost.

The power consumption of the new head-up display is about 1/10 those of head-up displays made by combining an LED backlight and an LCD panel. As a result, the LEDs of the new display generate less heat, enabling to use a simpler heat sink.

In addition, because the panel serves as a light source, the display has a simple structure. So, it is possible to reduce the number and thickness of components.

"Head-up displays using an LCD panel are available only to luxury cars," ODI said. "But, with our LED display, head-up displays will be inexpensive enough to be mounted on low-end cars."

The new display has an edge over existing displays in terms of resolution and brightness in addition to power consumption. Its LED element pitch is 65μm. The company has already developed an EFB technology to realize an LED element pitch of 20μm (equivalent to 1,200dpi) to 40μm (equivalent to 600dpi) for the print heads of LED printers. And, this time, the technology was applied to the head-up display.

The luminance of the new display is 32,000cd/m2 at the maximum in the case of whole surface emission and about 100,000cd/m2 in the case of partial emission, according to ODI. Also, it is possible to realize a contrast ratio of 9,000:1 or higher by lighting control. Compared with LCD displays, the new display can be easily viewed in brighter places and outdoors, the company said.

Because the display is monochrome and as small as 1.1 inches, ODI expects to use it for head-up displays. The company plans to ship samples by the end of fiscal 2010 and start volume production after that.

"We are aiming to apply the display to mobile devices and mobile phones, leveraging its high resolution and high luminance," ODI said.

The company intends to employ RGB-color LEDs to enable the new display to show colors and enlarge it for use in mobile devices in three to five years.

dinsdag 17 november 2009

a new marriage after Cisco and Tandberg - Logitech and LifeSize

Its pretty clear that videoconferencing and telepressence are hot. After the bid of Cisco on Tandberg, Logitech is now going for Lifesize. Convergence between IT and AV in its most clear way. Also it is a pretty positive one. The IT supplier growing big with webcams now taking over a high end Telepresence player. This can mean better integration between pc based messasing and telepresence. Will your next monitor be a logitech telepresence unit?

A Letter from the CEOs

We're delighted to announce that LifeSize will soon be joining Logitech.

Our two companies share a vision for the role of video in business and professional communication, believing that anywhere there is voice there should be video. That means offering a life-like, HD-video communication experience that is as seamless and mainstream as a telephone call not just in the board room for a select few, but in any meeting room in the enterprise, as well as at one's office desk or while telecommuting from home.

LifeSize started this journey with many of you more than five years ago. And together we have changed the landscape of workplace collaboration and built relationships with more than 9000 customers around the world.

It's time to go farther. Logitech, the world leader in webcams and a pioneer in the development of PC-based video calling, is a natural fit for LifeSize from a business, innovation and cultural perspective.

With Logitech's backing, LifeSize will be able to scale more effectively to deliver technology solutions to more customers and partners around the world. And by closely collaborating on innovation, we believe that we can accelerate the realization of our vision.

Voice-only communication knows almost no boundaries. We believe Logitech and LifeSize in partnership with other leading technology companies can drive innovation, price/performance and open standards so that the experience of visual communication is just as common and natural.

Together with our partners, we will continue to deliver standards-based, high-quality, flexible video-communication solutions that are scalable, secure and accessible to anyone, anywhere.

We are in the early stages of an important communication revolution and we will continue to set the pace of innovation for our customers and our partners. We look forward to making this journey together with you.

Sincerely,

Craig Malloy,

Founder and CEO of

LifeSize Communications

Gerald P. Quindlen,

President and CEO

of Logitech

maandag 16 november 2009

Natural user interface with a glass panel

Say what you like about Microsoft, but their Research arm certainly know how to put together an eye-catching demo. Chief research and strategy officer Craig Mundie has been doing a tour of US colleges showing off a prototype next-gen computer – among other things – that has a transparent glass display and can be controlled by pen, voice, touch-free gestures and eye-tracking.

microsoft research glass display prototype





The prototype machine docks with the transparent display – probably not something you’d want to throw into your laptop bag – and can be used to flick through large quantities of information such as text, photos or video timelines by tracking what your eyes are looking at. Some of the functionality seems to have been previewed by Microsoft’s “Look Ahead” vision of computing in 2019 which similarly impressed us earlier this year.

Mundie’s other talks centered on environmentally-friendly and carbon-neutral computing, and what user interfaces and design paradigms may be central in the years to come. There are videos of the transparent computer prototype in action on Microsoft’s College Tour virtual press room, or at istartedsomething


woensdag 28 oktober 2009

nice large (42") multitouch screen and affordable

Great to see a review of a 42" screen on a site dedicated to mobile computing. But basically I don't care where it comes from, as long as it is interesting technology and this might help in the implementation of multitouch in the enterprise since price still is an issue in companies.

Hands on with the 42in Albatron Optical Touch Monitor

We've managed to get some hands on time with Albatron's recently announced 42-inch Optical Touch Monitor, or OTM for short and as the name suggests, this display is using a new type of touch screen technology. We shot a short video of it being demonstrated which you can watch after the break.

The display works by having a pair of CMOS cameras installed in each of the top corners, as well as reflectors fitted to the sides and bottom of the screen. The cameras are used to "sense" where your finger is, although you can use pretty much anything as long as the diameter isn't too small, so the back of a pencil would work well instead of your finger if you're afraid of smudges.

The sensor and reflectors are mounted onto a tempered glass panel that sits on top of the LCD panel and as such acts as protection for the LCD panel, although it should be possible to implement this technology without the glass panel in say a notebook. A small controller board is then attached and this is in turn interfaced with the computer via a USB connector.

It's a very simple, yet elegant solutions that works very well and it does of course support both multi-touch and gestures. The OTM is Windows 7 compatible and although the 42-inch models is not priced with consumers in mind, Albatron is offering a 21.5-inch model with 1,920x1,080 resolution for a retail price of about $450 (€304) in selected markets.

We were also told by Albatron that the cost of implementing this technology doesn't increase much by going to a larger screen size which is one of the major selling points of this technology, unlike most touch screen technology which gets exponentially more expensive as the screen size gets bigger. We're hoping that this might just be the future of touch screen technology and Albatron is expecting to license this technology to other display manufacturers, so we might see this from some more familiar brands in the near future.


maandag 26 oktober 2009

High-Tech Glasses Beam Info Directly Onto Your Retinas

ok we have augemented reality. we have got head up displays but this might be the next cool trick. Your own personal augmented reality layer projected about 1 meter in front of you. The only thing is that they need to work on the design thing. Now it's nerds only but would be great to have this available in a fashionable way

Retinal Viewing Do you see what I see ... of course not Brother Industries

Office workers may never have to worry again about viewing hilarious but NSFW images surreptitiously. A pair of glasses developed by Brother Industries can project images or documents directly onto a wearer's retinas.

The Retinal Imaging Display technology displays a small image 10 centimeters wide that appears to float about 1 meter (3.3 ft) in front of a user's eye. Images have an 800x600 resolution and refresh at 60Hz.

Through the Glasses: A conceptual image of the view through the new specs Brother Industries

Each pair of glasses holds an optical scanner, eyepiece and a light source that also contains a tiny power box. Brother Industries derived its application from laser printing technology, as well as piezoelectric technologies based on inkjet printing.

Similar technologies have tried embedding heads-up displays within the lens of glasses. Other heads-up displays have gone for more specific applications, such as giving drivers a safer experience on the road.

The company has yet to announce how much the specs will cost when it commercializes them next year. But reading those operation manuals hands-free at your desk never sounded so exciting. Those are operation manuals, right?

[via Register Hardware]

maandag 19 oktober 2009

future skill levels

When it comes to education in Holland we definately see some issues with the good old craftsmen. They are not skilled enough. I realize there will always be a need for specialists in all areas (even in car mechanics) but we might need less according to this BMW video. The real specilised troubleshooter will end up more well payd I guess but the regular mechanics will not need to much except for this pair off glasses

3D projection and pico projectors

When reading the article below you start understanding the great importance of small projectors. If you want to create a 3D screen )where you do not need those funny glasses' and want it to be viewable by many angles you need a lot of projectors and to have this in a house pico projectors would help a lot making it small enough.


Oct 14, 2009 13:35 Tetsuo Nozawa, Nikkei Electronics

Hitachi Ltd exhibited its 10-inch "Full Parallax 3D TV" at CEATEC 2009. It does not require special glasses, can be watched from any direction and has a resolution of 3D image as high as VGA (640 x 480 pixels), according to the company.

The Full Parallax 3D TV is based on a method called "Integral Photography with Overlaid Projection." Specifically, it consists of 16 projectors and a lens array sheet to cover them. The lens array sheet ensures parallax in any direction (not only in the horizontal direction). Because of parallax, the 3D image seen by the user differs in accordance with the angle from which the screen is viewed.

Aiming to exceed limit of pixel count

In general, the total pixel count of a 3D display that does not require special glasses is equal to the pixel count of 3D image multiplied by the number of viewpoints that show different images. In other words, there is a trade-off between the number of viewpoints and the resolution of 3D image.

If the number of viewpoints is focused too much, the resolution of 3D image deteriorates. But it is not easy to increase the total pixel count of a display. For example, the Science & Technical Research Laboratories (STRL) of Japan Broadcasting Corp (NHK) is now developing a 3D display using the "Ultra-high Definition TV" with a resolution of 7,680 x 4,320 (approximately 33 Mpixels) but seems having a hard time to achieve a high resolution.

Hitachi aims to go over the limit of total pixel count by using multiple projectors, each of which has a resolution of 800 x 600 pixels (SVGA). So, a display using 16 projectors has a resolution of 7.68 Mpixels, which is equivalent to 4K x 2K resolution. Considering its small size (10 inches), the new 3D display is much finer than a normal 4K x 2K display.

"We will be able to arrange projectors in a higher density by employing laser-based micro-projectors and increase the number of projectors by more than 10 times," Hitachi said.

Japan's National Institute of Information and Communications Technology (NICT) also employed the method of increasing the total pixel count by using projectors and exhibited a 3D display that does not require special glasses at CEATEC in two consecutive years. But NICT utilizes projectors to increase the pixel count only in the horizontal direction.

vrijdag 16 oktober 2009

Paper-thin speaker collects tech gong - a new dimension in audio books

14 October 2009

A paper-thin speaker technology was recently honoured at the Wall Street Journal’s global Technology Innovation awards. At the ceremony on October 13, 2009 Taiwan’s Industrial Technology Research Institute scooped an award for its fleXpeaker concept that is set to revolutionise sound in industries from digital signage to automotive. According to the Wall Street Journal, ITRI is considering options, including licensing or the creation of a new company, to bring the product to market.

ITRI paper-thin flexible loudspeaker (fleXpeaker)
ITRI paper-thin flexible loudspeaker (fleXpeaker)

InAVate first reported on the technology back in April. Back then, although it was a relatively unknown product, researchers were confidently claiming the product would be used for in-car audio in 2010. The prestigious award should contribute to putting the product firmly on the map, escalating the likelihood that we will see fleXspeaker out in the market over the next year.



The technology project, supported by Taiwan’s Ministry of Economic Affairs saw of competition from 500 competitors to snatch the award that recognises its efforts in research and development.



The Wall Street Journal commented: “Taiwan's Industrial Technology Research Institute, or ITRI, won in the consumer-electronics category for its work developing a paper-thin, flexible speaker. Researchers at ITRI, devised a way to create arrays of tiny speakers that can be combined to produce high-fidelity speaker systems of almost any size. Because the fleXpeaker is lightweight and consumes little power, it could be attractive for use in cellphones or in car sound systems. Other possible applications include giant banners that could be used to deliver public-service announcements in train stations or advertising messages in shopping malls. ITRI is seeking to license the technology or create a spin-off company to commercialise the product.”



ITRI president Dr Johnsee Lee explained: “ITRI commenced with R&D of the paper-thin flexible loudspeaker in 2006 through the team led by General Director Dr Yi-Jen Chan in Electronic & Optoelectronic Research Laboratories. Presently, ITRI has applied for 45 global patents for its 17 projects. Applications for this technology are rather extensive and with enormous industry potential. Aside from currently using in family stereo automobile hi-fi equipment, it can also be used in earphone or for industrial anti-noise purpose. The papers of this technology have been published at the largest display exhibition in the world—the US Display Consortium (USDC), the Society For Information Display (SID), and also adopted by the Journal of the Acoustical Society of America in 2009.”



The paper-thin flexible loudspeaker utilises paper and metal layers and is produced with a printing technique. Aside from upgrading traditional speaker industry, it can be integrated into energy-saving buildings, electric vehicles, and will be suited to entertainment and medical applications.

donderdag 15 oktober 2009

So you think you've got a large screen:)

Well there is large and building size large

Switched On: Microsoft's touchy subjects

Just an ordinary copy of an engadget post but one I clearly like
Ross Rubin (@rossrubin) contributes Switched On, a column about consumer technology.
As CEO of Microsoft, Bill Gates would often talk about his dream of "information at your fingertips." The company he co-founded, though, is now taking literal steps toward that goal. By the end of the month, Microsoft will have released three new devices or platforms that embrace or extend touchscreen support -- but the impact touch will have on each varies significantly by their legacy, usage, and manufacturers.

Windows has long had touchscreen support. Such support, in fact, was the basis of the Tablet Edition of Windows XP, and Tablet PCs were proclaimed to be the future of notebooks. Early iterations were larger and thicker keyboard-lacking slates much like the new Archos 9pctablet. But this was before rampant Web browsing, streaming video, casual games and electronic books -- all of which now provide relevance for a new generation of touchscreen PCs as content-consumption devices.

Combined with the low prices and sleeker form factors of today's netbook and CULV platforms, we'll soon see PC companies rolling out consumer touchscreen PCs both with and without keyboards. Unlike Tablet PCs of old, they'll be finger-friendly, but Windows itself won't look very different despite its support of touch -- very few manufacturers are investing in distinct interfaces that really take advantage of the plumbing.

Like the Windows on the desktop, the history of touch-enabled mobile devices from Microsoft runs deep, with the earliest Windows CE-based PDAs supporting stylus input. Since the advent of the iPhone, though, many Windows Mobile vendors have added finger-friendly user interface layers to their phones, and with Windows Mobile 6.5 Microsoft has brought its own spin across the platform with easier targets for controls and a revamped stepped grid app launcher. This brings Windows Mobile a bit closer to platforms that have embraced touch at their core like Android and webOS.

It's hard to deny Windows Mobile 6.5 represents a refinement of what has essentially been a touch platform from the beginning.

However, the nature of Windows Mobile licensing and the competitive smartphone market means that many Windows phone users will hardly see the results of Microsoft's touch rehash -- HTC, Sony Ericsson, Samsung and others all bring their own user interface layers to their handsets. Indeed, promising handsets such as HTC's HD2 will bring Windows Mobile to a new level of user experience by combining a large, capacitive touchscreen with a fast processor, but the primary interface is HTC's Sense, not Windows Mobile. Regardless, it's hard to deny Windows Mobile 6.5 represents a refinement of what has essentially been a touch platform from the beginning.

Finally, there is the Zune HD, Microsoft's answer to the iPod touch that represents a marked contrast from Apple's most advanced iPod. While both devices use a multitouch screen and employ similar gestures for browsing Web pages and photos, The Zune HD shows Microsoft's thinking about a limited functionality device. As opposed to iPod touch screens filled with icons and button controls, most screens on the Zune are represented by miniature previews of themselves. The result is a richer representation that blurs boundaries of modality at the cost of some screen clutter.

The Zune HD's touch interface is not just an engaging touch interface in its own right, but one of the best examples of how a non-touch user interface can be transformed into a touch-centric one with few compromises. Unfortunately, given Microsoft's low market share and limited distribution, far fewer will experience one of Microsoft's best user interfaces -- most will instead experience the quiet touch overlay of Windows 7 or the largely buried one of Windows Mobile. Zune HD user interface concepts may be seeds that will grow into a major makeover for Windows 7, but there will need to be accommodations to meet the requirements of a wider range of hardware running a wider array of software.


Ross Rubin is director of industry analysis for consumer technology at market research and analysis firm The NPD Group. Views expressed in Switched On are his own.

dinsdag 13 oktober 2009

KDDI Augmented Reality Meets Twitter!

Augmented reality on a mobile phone isn't new, but KDDI has a very nice setup using a phones internal GPS + camera and Twitter. I'm sure you're aware of what augmented reality is like on a phone… Just in case, let’s say that thanks to your phone scamera you can see additional information on top of real settings… Imagine you're watching a street via your mobile phone's camera, some virtual information or ads pop-up on specific details. Now with the usage of a GPS and Twitter, KDDI allows you to see virtual Twitts on top of real sceneries. Imagine that you're walking down a street and people who walked the same street a couple of day priorl Twitted some points of Interest (photo, text and GPS location) you can immediately see them… Ideally, and if many people do this, you could walk on any street in the world and get additional information or must see POIs from other Twitter users…

donderdag 8 oktober 2009

3D film for mobile displayes...........no glasses needed

Film specialist 3M has come up with a new optical film that lets you ditch the glasses when viewing stereoscopic 3D images on mobile devices. The 3D optical film goes into the gadget's back light unit and uses two alternate rows of LED lights to project left and right images sequentially into the viewer's eyes. As the sequential images are focused on the individual eye, the technology eliminates the need for 3D glasses to block the picture for the other eye.

According to Erik Jostes, LCD business director of 3M's Optical Systems Division, it does so without sacrificing screen brightness or resolution.

"This technology can switch from 3D mode to 2D mode and back and you don't make compromises on the original display," he said.

3M's technology works on displays up to 9 inches, and the company envisions it primarily for games and other single-user applications. It requires one LCD panel and operates at a 120Hz refresh rate (most monitors and TVs display video at 60Hz, but to watch video in 3D, the video must be displayed at 120Hz, since each side of the screen creates two perspectives for each frame).

Since installation of the 3D film is almost identical to that of film stacks on existing systems, 3M says it can be easily integrated into the display's back light module at the assembly stage. The film--which will be on display at the Korea Electronics Show next week--is currently appearing in one mobile device in Asia, according to Jostes, though he wouldn't disclose which.

how long to wait before you've got an office like this

Microsoft Research is doing some nice stuff and this is the new office according to them. Just check the video and you be asking for this. At least I love to have one like this

vrijdag 2 oktober 2009

I've got W7, a multitouch screen and then...........

Then there is Bumptop. Just what you need to actually start using your multi touch screen productively in the office or at home. Look at this and watch the video. I grabbed the info of their sire but they have some impressive kuddos

A while back, we gave you a sneak preview of some of the new multi-touch features we were hard at work on this summer. I showed off our basic gestures, but mentioned that we’re a few really cool gestures that I couldn’t tell you about yet. Well, I’m happy to say that I can finally talk about them. Today, we’re announcing BumpTop 1.2, which contains some awesome new multi-touch features for Windows 7.

Check it all out in the video, or read on for more details. You can also check out our full gesture guide.

Pan and Zoom

As you’d expect with any multi-touch application, BumpTop uses multi-touch gestures to pan and zoom. Dragging with two fingers on the desktop will pan the view around your desktop. Spreading two fingers apart on the desktop zooms in, and pinching the fingers together zooms out. You can also the spread/pinch gestures on individual items to grow and shrink them. Pretty cool, eh?

One of my favourite gestures is two-finger tap: when objects are selected, tapping with two fingers zooms into those objects. A two-finger tap on a photo also takes you into slideshow mode.

Wall Focus, Rotate

Multi-touch Gesture: Wall FocusMulti-touch Gesture: Rotate

In BumpTop, sometimes it’s helpful to shift your focus to one of the walls to get a better look at items on it. Pulling down with two fingers not he back wall focuses your view on it. Then, you can use the rotate gesture to rotate your view in either direction to focus on the other walls.

Beyond Pan and Zoom

One of the key features of BumpTop is piles. With piles, you can quickly unclutter your desktop by selecting a bunch of items and putting them into a pile, all in one quick step. We’ve got some really innovative gestures to help you work with piles.

BumpTop Scrunch GestureFirst, there are two ways you can create a pile with multi-touch: first, there’s lasso ‘n cross, which is the traditional way of creating a pile in BumpTop. But one of our coolest new multi-touch gestures is scrunch. It’s easiest to describe with a picture (see right).

To pile a bunch of items, just “scrunch” with 3 or more fingers around them. Super useful.

Another helpful gesture when you’re dealing with lots of objects is shove. Just use the side of your finger (pinky or thumb works best) to push items to the side.

Once you’ve got all your items in a pile, we’ve got two helpful gestures for peeking inside it: a quick flick to the left lets you flip through the pile like a deck of cards. Or, you can fan out a pile like a deck of cards by dragging on it with two fingers.

BumpTop Flick GestureBumpTop Fan-out Gesture

One More Thing

One last gesture that we know you’re going to love is the photo crop gesture. When you’re in slideshow mode, touch the photo with one finger, then swipe horizontally or vertically with another finger to crop the photo along that line.

BumpTop Photo-crop Gesture

donderdag 1 oktober 2009

Cisco to acquire Tandberg Networking giant says $US3 billion deal will bolster its collaboration and video portfolio

Cisco is moving deeper into the AV area by taking over Tandberg. They already worked together but now it will become an integrated part of Cisco. After taking over a relative smallplayer called FLIP (from the flip cameras) it's now time for a big fish:)

Cisco has announced its intention to acquire video conferencing and communication vendor, Tandberg.

According to a press statement, Cisco has commenced a cash tender off to purchase all company shares for approximately $US3 billion. The proposal has been unanimously recommended by Tandberg’s board of directors. Norway-based Tandberg is listed on the Oslo Stock Exchange and has 1500 employees worldwide.

The acquisition is expected to close during the first half of next year but is subject to closing conditions as well as regulatory reviews in the US and elsewhere.

"Cisco and Tandberg have remarkably similar cultures and a shared vision to change the way the world works through collaboration and video communications technologies," Cisco chairman and CEO, John Chambers, said in a statement. "Collaboration is a $US34 billion market and is growing rapidly – enabled by networked Web 2.0 technologies. This acquisition showcases Cisco's financial strength and ability to quickly capture key market transitions for growth."

Cisco said it planned to integrate Tandberg’s video endpoints and network infrastructure solution into its collaboration architecture.

“This will enable intercompany and multi-vendor interoperability and ease of use across the full product portfolio – from desktop to immersive, multi-screen TelePresence. This interoperability will benefit Cisco's customers, but also competitors and partners by accelerating customer interest in video collaboration globally,” Cisco said in a press statement.

zondag 27 september 2009

the tablet Apple wished they created it

Ok, I've been on a short break for less than 2 weeks and when coming back I see this all over. This is the greatest thing to use as a tablet. This could just move away may laptop and get me back into writing again (and hopefully schools will start using it as well so kids actually learn to write again in such a way a 3rd person can actually read it)

This is Courier, Microsoft's astonishing take on the tablet. Courier is a real device, and we've heard that it's in the "late prototype" stage of development. It's not a tablet, it's a booklet. The dual 7-inch (or so) screens are multitouch, and designed for writing, flicking and drawing with a stylus, in addition to fingers. They're connected by a hinge that holds a single iPhone-esque home button. Statuses, like wireless signal and battery life, are displayed along the rim of one of the screens. On the back cover is a camera, and it might charge through an inductive pad, like the Palm Touchstone charging dock for Pre.

Until recently, it was a skunkworks project deep inside Microsoft, only known to the few engineers and executives working on it—Microsoft's brightest, like Entertainment & Devices tech chief and user-experience wizard J. Allard, who's spearheading the project. Currently, Courier appears to be at a stage where Microsoft is developing the user experience and showing design concepts to outside agencies.

Microsoft has a history of collaborating with other firms, especially in the E&D division: Zune and Xbox have both gone through similar design processes. (And plans for the Microsoft Store leaked through a third-party agency were confirmed as genuine prototype layouts and concepts.) This video is branded Pioneer Studios, a Microsoft division within E&D that specializes in this kind of work, working with another agency that's a long-time Microsoft collaborator on confidential projects.

The Courier user experience presented here is almost the exact opposite of what everyone expects the Apple tablet to be, a kung fu eagle claw to Apple's tiger style. It's complex: Two screens, a mashup of a pen-dominated interface with several types of multitouch finger gestures, and multiple graphically complex themes, modes and applications. (Our favorite UI bit? The hinge doubles as a "pocket" to hold items you want move from one page to another.) Microsoft's tablet heritage is digital ink-oriented, and this interface, while unlike anything we've seen before, clearly draws from that, its work with the Surface touch computer and even the Zune HD.

dinsdag 15 september 2009

HDMI over IP is ‘Game Changing’

At CEDIA 2009, Just Add Power demos inexpensive ($299) solution to HDMI switching: infinitely expandable, HDCP compliant, sends IR commands.

09.12.2009 — How would you like to distribute multiple HDMI streams over your home IP network? It seems you can do that with a new solution from Just Add Power.

At the CEDIA Expo 2009 I found the company tucked away at a tiny booth in the corner of Exhibit Hall B.

Their product? Projector Connector: a solution for HDMI matrix applications that leverages a managed network switch to distribute multiple HDMI sources to multiple displays.

Because it's all IP you don't have to worry about exceeding the ins and outs of a typical matrix switch; and that's good because the limited offering for large frame HDMI matrix switches has handicapped the entire industry for years.

Here's how it works: an encoder unit (VBS-HDMI-308A) converts the HDMI signal to IP packets. This information passes through a managed switch on a specified VLAN. A networked receiver unit (VBS-HDMI0108A) decodes the signal at the display device.

The signal routing to each end point can be adjusted by controlling the network switch VLAN configuration via RS-232 or Ethernet. If a client wants to add another PS3 to the system just add another Encoder and set it up on the network.

I know that Netstreams developed a component-over-IP solution a while ago and it is very cool. It's also very expensive. Just Add Power's device for HDMI encoding is $299 and for decoding is $250. Add a managed switch and you are paying HDMI balun prices for an ever-expandable HDMI matrix switch!

Based on the manufacturer's specs the devices pass 1080p signal, are HDCP compliant, and support up to 5.1 digital audio via HDMI.

The receivers have an infrared eye to send IR commands to remote sources connected to the transmitters.

Each year I've asked friends and colleagues attending CEDIA Expo the same thing: "Have you seen anything mind-blowing on the floor this year?" Normally I hear something about a balun, a speaker, or a creative booth layout -- but never anything game-changing like this.

image

Projector Connector Specs


Projector Connector HDMI/IP Transmitter (VBS-HDMI-308A)
  • 1 UTP/STP 100Mbps Ethernet Port
  • Embedded HTTP Server
  • Protocol: IP, UDP, TCP, ICMP, and IGMP
  • 1 HDMI In (19 pin Type A female)
  • 1 3.5mm IR Receiver Port
  • Size: 5" W x 4.5" D x 1" H; 1.1 pounds
  • 100-240V, 50/60 Hz, 5v DC Adapter - 1 Amp
  • HDCP Compliant
  • Plug-and-Play installation
  • Supports DVI with HDMI-to-DVI adapter
  • Video Bandwidth: 2.25Gbps (HDM1.3)
  • Maximum LAN Bandwidth: 50 ~ 60 Mbps
  • Input TMDS Signal: 1.2 volts (peak-to-peak)
  • Input DDC Signal: 5 volts (peak-to-peak)
  • Resolutions - practically any input from 16 x 16 to 2048 x 2048 pixels including the following:
    -- 640x480 @ 85fps
    -- 800x600 @ 85fps
    -- 1024x768 @ 75fps
    -- 1280x1024 @ 30fps
    -- 1600x1200 @ 30fps
    -- 720x480 @ 60fps
    -- 720x576 @ 50fps
    -- 1280x720 @ 30fps
    -- 1920x1080 @ 24fps
    -- 1920x1080 @ 60fps

Projector Connector HDMI/IP Receiver (VBS-HDMI-108A)
  • 1 UTP/STP 100Mbps Ethernet Port
  • 1 HDMI Out (19 pin Type A female)
  • 1 3.5mm IR IR Transmitter Port
  • Size: 5" W x 4.5" D x 1" H; 1.1 pounds
  • 100-240V, 50/60 Hz, 5v DC Adapter - 1 Amp
  • HDCP Compliant
  • Plug-and-Play installation
  • Supports DVI with HDMI-to-DVI adapter
  • Scaler automatically adjusts for each display
Andrew Southern is director of automation Systems at CytexOne in New York City. CytexOne is a four-time Control4 MVP Award Winner and host of c4forums, the worlds largest public Control4 community.

OLED wallpaper is coming closer, new cheap production methods

OLED as cheap as newsprint

03 September 2009

Forget about video ads in printed magazines, in the future newsagents' shelves and newspaper stands may be filled with complete video publications. Researchers from the Riken Center in Japan claim to have developed a technique that can manufacture OLED as cheaply as printing a newspaper. The development was announced by Japanese research organisation, Riken Research.

Magazines as we know them could become a thing of the past as flexible, cheap display technology continues to gather momentum
Magazines as we know them could become a thing of the past as flexible, cheap display technology continues to gather momentum

The researchers acknowledge that the electrospray-deposition technique they are using isn’t new but claim their revolutionary ‘dual solvent’ technique improves the method to produce polymer films to a point where they can compete with other fabrication techniques.

In an article titled ‘Smoothing the way to superior screens’, the method is described as "a double-solvent concept" that makes "electrospray-deposited films smoother than before, thereby enabling superior devices to built".

Yutaka Yamagata, of the Riken Centre for Intellectual Property Strategies, was quoted as saying: "We have discovered a range of conditions using a two-solvent method that can make extremely smooth thin films using electoscopy deposition. Using this technology these devices could be manufactured as inexpensively as printing newspapers."

woensdag 9 september 2009

multi touch cafe or hard rock cafe......that's the touch

Hardrock cafe announced this press release and when watching the video, I have to admit it's a pretty cool thing. Hope they will do this in other hardrock cafes as well since I don't travel that much to vegas.



FOR IMMEDIATE RELEASE:

9/3/2009

HARD ROCK TO OPEN NEW FLAGSHIP CAFE ON VEGAS STRIP

Cafe to Unveil Innovative Memorabilia Interactive Technology

Orlando, Fla., September 3, 2009
– Hard Rock International is proud to announce the opening of the new Hard Rock Cafe Las Vegas on September 5, 2009. Hard Rock Cafe Las Vegas is located at 3771 Las Vegas Boulevard South, anchoring the Showcase Mall development at the heart of the world-famous Las Vegas Strip.

Sure to contend as one of the city’s premier dining and entertainment destinations, the 42,000-square foot flagship cafe features a 950-seat restaurant, live concert venue and the world’s largest Rock Shop complete with Hard Rock’s limited-edition merchandise. This is Hard Rock’s second cafe location in the Las Vegas market. The original Hard Rock Cafe Las Vegas at Hard Rock Hotel, located at 4475 Paradise Rd., remains open and will continue to provide Rock Star service for guests.


Hard Rock welcomes back former staff members and new local talent to the team at the new location on Las Vegas Blvd. Leading the team will be General Manager Greg Thomas, who has been successfully helming the original Las Vegas cafe for a number of years. The experienced Sales & Marketing Management team of Peter Lin and Diana Webber will also join Greg as members of the veteran staff. New additions to the Vegas management team include Marketing Manager Paula Pettit, Sales and Marketing Manager Cristina Baumann and Special Events Manager Andrew Courtney, who collectively will oversee all event, sales and marketing activities for the new cafe.

"We could not be more thrilled to welcome guests to our brand new location on the Las Vegas Strip," said Greg Thomas, Operations General Manager for Hard Rock Cafe Las Vegas. "Our three-story location, complete with live venue and one-of-a-kind technology, will be sure to deliver a kick-ass guest experience that rocks!"

New Look ~ New Tech ~ New Vibe

In addition, the authentic memorabilia collection of Hard Rock will be showcased via innovative multimedia technology. The new Las Vegas cafe is the marquee location for new unique interactive experiences for guests – from right in their booth to throughout the Cafe with Microsoft Surface™ and the Rock Wall™ featuring multi-touch technology enabling fans to explore the world’s greatest rock ‘n’ roll memorabilia collection and virtually tour all of the company’s 156 venues around the world.
  • Rock Wall™:
    The largest item of the interactive suite is Hard Rock Cafe Las Vegas’ one-of-a-kind Rock Wall™. Hard Rock partnered with Technomedia Systems and Obscura Digital on this venture to create an 18-foot wide by 4-foot tall interactive touch wall. This technology will also highlight Hard Rock’s unparalleled memorabilia collection on a grand scale. A guest can access and expand a single image or video to be as large as the wall itself; or up to six guests can explore their own collections in dynamic "zones" simultaneously. Crafted from a single sheet of Stewart film glass, this interactive touch screen is custom made for this Hard Rock venue. The technology behind the installation are almost as impressive as the incredible graphics of the multi-touch interface and user experience that will surely be a focal part of the cafe’s unique allure.
  • Microsoft Surface:
    The new Las Vegas cafe will utilize Microsoft Surface, providing a 360-degree, multi-user interface that uses cameras to sense objects, touch and hand gestures on the 30-inch display. Hard Rock and Vertigo collaborated to create several custom applications for use on the Microsoft Surface platform. A key feature is the worldwide memorabilia application that allows the guest to locate Hard Rock properties from around the world, explore images of both the exterior and interior of the building, then deep-zoom into the iconic memorabilia items housed within those walls. Deep zoom was previously showcased via Hard Rock’s Memorabilia 2.0 online portal. This application also grants users the ability to pivot from one collection to another, using categories such as artist, year, genre, and type. Guests can also expect many other custom applications via Microsoft Surface designed to showcase Hard Rock's unique content.
  • Booth Interactive:
    The 19" touch screen runs on a Microsoft Windows software platform and utilizes a Vertigo-written application, allowing guests to interact deeply with Hard Rock’s world-famous collection. From "Deep Zoom" functionality to background information on the pieces themselves, the technology grants access to a catalogue of more than 1,000 unique memorabilia items. Guests can also plug in to the in-house music video system to cast their vote on the next song, and explore Hard Rock memorabilia related to those artists. Marquee Rock Shop merchandise items will also be accessible for browsing as part of this interface.
"Microsoft Surface is excited to help connect Hard Rock Cafe guests with rock legend memorabilia in a new and interactive way," said Matt Champagne, Director of Marketing for Microsoft Surface. "At Hard Rock, patrons will be able to have fun with Microsoft Surface and get hands on exploring Hard Rock venues around the world - bringing them face to face with the records, clothing and instruments of music legends they love."

"
We were excited to work with Hard Rock on this revolutionary project," said Obscura Digital CEO Patrick Connolly. "This is the longest, largest and most technologically sophisticated multi-touch wall we’ve built. It utilizes our newest Fireframe technology, and the result is the highest resolution, seamless multi-touch display we have ever seen. We are delivering a 6000 x 1000 pixel display, so that multiple users at a time can enjoy the vast Hard Rock Memorabilia collection in stunningly high resolution. With this display, customers can literally zoom so deep into the images, that things like a scratch on Buddy Holly's glasses can be seen 3 feet wide. The graphic quality of this system is something the public has never seen, and the impact on the customers is something they will not soon forget."

For more than 38 years, Hard Rock Cafe has offered guests classic American fare in a rock ‘n’ roll atmosphere. Hard Rock Cafe Las Vegas features a hardwood smoker, which uses the very best Hickory wood chips to slowly cook Hard Rock’s classic ribs, chicken and pork to perfection. Hard Rock’s Legendary Experience menu is just that – legendary – offering six different mouth-watering Legendary Burgers made from Certified Angus Beef. In addition to its food, Hard Rock offers unmatched specialty drinks from its award-winning bar menu, from Hurricanes and Margaritas, to its Alternative Rock non-alcoholic beverage menu featuring favorites like Wildberry Smoothies and Crushed Velvet "martinis."


The Rock Shop offers an exclusive line of authentic Hard Rock Cafe items, including Hard Rock’s famous Classic and City T-shirts, as well as highly coveted accessories and pins, which reflect the spirit of the city and the authenticity of Hard Rock’s merchandise. New Hard Rock Cafe Las Vegas limited-edition and city-specific merchandise is now available on site.


About Obscura Digital

Located in a 30,000 square foot warehouse in San Francisco, Obscura Digital is a creative technology agency specializing in immersive brand experiences that are both visually stunning and highly interactive. Based on its proprietary software and hardware systems, Obscura can turn any surface, any size and shape into a canvas for high resolution and interactive media that may be triggered through gesture, touch, movement and mobile technology. Obscura’s industry-leading creative and technology work for top brands worldwide delivering 360-degree video domes, large-scale building projection and multi-touch screens, earned them a spot on Fast Company magazine’s "Top Ten Most Innovative Companies in Advertising & Marketing in 2009." For more information, visit www.obscuradigital.com.

About Hard Rock International

With a total of 156 venues in 52 countries, including 127 cafes and 11 Hotels/Casinos, Hard Rock International is one of the world's most globally recognized brands. Beginning with an Eric Clapton guitar, Hard Rock owns the world's greatest collection of music memorabilia, which is displayed at its locations around the globe. Hard Rock is also known for its collectible fashion and music-related merchandise, Hard Rock Live performance venues and an award-winning website. In addition to the two flagship Seminole Hard Rock Hotels and Casinos in Tampa and Hollywood, Fla., Hard Rock Hotels/Casinos are located in Las Vegas, Biloxi, Orlando, Chicago, San Diego, Tulsa, Pattaya, Bali and Macau. Additional hotel and casino projects have been announced in Penang, scheduled to open in 2009; Singapore in 2010; Palm Springs, Atlanta and Panama, scheduled to open in 2011; Hungary, Dubai and Abu Dhabi, scheduled to open in 2012. Hard Rock International is owned by Seminole Hard Rock Entertainment, Inc. For further details on Hard Rock Hotels and Casinos, visit www.hardrockhotels.com. For more information on Hard Rock International, visit www.hardrock.com.

touchless interface. waving at the computer does the trick

Technologies opening for touchless user interfaces introduce many new ways for people to use computers, it be in computer gaming, surgeons operating in the sterile zone or use of mobile phones. However, to take today's 2D touch-oriented user interface solutions, such as touch screens, and make them touchless is not necessarily a feasible solution - "like putting a 3D foot in a 2D shoe".



Elliptic Labs has developed technology and new interaction solutions for use of computers without touching or holding a hardware control unit

Pretty cool and I can forsee some nice applications for this. Kind of touch without fingers on the screen

maandag 7 september 2009

Finally.a reasonable/good pico projector

Ok we had to wait some time but LG managed to build a reasonbly goor pico projector. Enough light and nice resolution. According to engadget it should be available soon for 500 euro


LG's new HS200 DLP projector is here at IFA sourcing DivX video off local USB media and throwing the audio over its embedded FM transmitter. And because it's LED-based, it racks up numbers like 200 ANSI-Lumens and 30,000 hours of operation before burn-out -- that's 4 hours of operation per day for oh, say, 20 years. The 80-inch, 800x600 pixel moving image that we saw was reasonably bright in a demo-room where ambient lighting was on par with a daytime living room, curtains closed. The viewing and listening experience was more than passable, enjoyable even, and far superior to what you'll get from a pico projector. Jacks include HDMI, RGB / component, and composite with an expected price of €499 when it lands in Europe this month

donderdag 3 september 2009

And some more philips

OK they are still making this a 100 Hz instead of 200 or even 240 Hz but that is the only minor thing of this LED TV (so you can easy upgrade since you can sell this to yourself and family as a energy saver) . Ok and probably the price. However it's still the one I want agains my white wall. The 3rd generation of the Aurea TV's. According to again Engadget they claim:



Showing off the latest in LED edge-lighting. This third generation set features the same transparent Active Frame now sporting 250 LEDs with a promise of "exact" Ambilight color matching" with what you see on the screen. The result, according to Philips and our own experience with Ambilight over the years, is a more immersive viewing experience -- or maybe the experience is just peculiar, we can never be too sure.

The set still features the same, albeit tweaked, motion sensitive remote control and adds Net TV for quick access to content from YouTube, eBay, TomTom and more depending upon your location.

As to the display, well, it's still 42-inches by the looks of things, with a Full HD (1920x1080) resolution, 100Hz refresh, and snappy 2-ms response as before. The box itself feature an integrated DVB-T/DVB-C/CI+ HDTV receiver, 5x HDMI 1.3a EasyLink inputs, WiFi, Ethernet, and a DLNA-compliant network link for accessing media off your PC. Coming soon, that's when.

Now just let's hope the DLNA client is a serious good one with a nice and snappy interface so it might even be able to replace the mediacenter in the living room (just have to add the tuners then to the home server for the pvr part)

Update:

From the IFA leaflet as distributed by Philips:

Net TV with Wi-Fi
Experience a rich selection of online services with Net TV. Enjoy movies, pictures, infotainment and other online content directly on your TV whenever you like. Simply connect your TV directly to your home network through either the integrated Wi-Fi wireless or ethernet connections, and navigate and select what you want to watch with the TV remote control. The Philips menu gives you access to popular Net TV services fitted for your TV screen.

LED TV
No compromises! Stunning picture quality. Stunning design. Low energy use. With LED TV

Picture/Display
•Aspect ratio: Widescreen
•Brightness: 450 cd/m²
•Dynamic screen contrast: 80000:1
•Response time (typical): 2 (BEW equiv.) ms
•Viewing angle: 176º (H) / 176º (V)
•Diagonal screen size: 40 inch / 102 cm
•Panel resolution: 1920x1080p
•Picture enhancement: Perfect Pixel HD Engine, Perfect Natural Motion, Perfect Contrast, Perfect Colors, 3/2 - 2/2 motion pull down, 3D Combfilter, Active Control + Light sensor, 100Hz Clear LCD, Digital Noise Reduction, Dynamic contrast enhancement, Luminance Transient Improver, Progressive Scan, 2D/3D noise reduction, 1080p 24/25/30Hz processing, 1080p 50/60Hz processing, LED backlight Display
•Screen enhancement: Anti-Reflection coated screen
•Color processing: 2250 trillion colors 17bit RGB
Ambilight
•Ambilight Features: Ambilight Spectra, Auto adaptive to video content, Lounge light mode
•Dimming Function: Manual and via Light Sensor
•Ambilight light system: LED wide color
Supported Display Resolution
•Computer formats
Resolution
Refresh rate
640 x 480
60Hz
800 x 600
60Hz
1024 x 768
60Hz
1280 x 1024
60Hz
1360 x 768
60Hz
1600 x 1200
60Hz
1920 x 1080
60Hz
•Video formats
Resolution
Refresh rate
480i
60Hz
480p
60Hz
576i
50Hz
576p
50Hz
720p
50, 60Hz
1080i
50, 60Hz
1080p
24, 25, 30, 50, 60Hz

and another one in the 3D format war

After Sony Philips is now jumping into this. They already had some great 3D displays but I was under the impression they sold this business to LG. However they are back in the race according to this engadget story (click the link for the engadget gallery)

Philips 56-inch 21:9 3D TV's future is so bright we had to wear shades



If you haven't noticed, 3D is going to be big in 2010. Not at Philips though, at least not yet. Instead of charging in to the market like Sony, Philips is willing to hedge its bets and wait on consumer demand. Consumers, of course, are waiting for content. And hey, maybe everybody's wrong and quad-HD will be the next big thing to drive TV sales. Regardless, Philips wants everyone to know that its technology is ready when you are so its got a 3D prototype Blu-ray player and stunning 3D version of its 56-inch Cinema 21:9 TV here at IFA in Berlin. While the idea of watching movies in 3D sounds like a novelty, the idea of gaming in 3D is downright compelling -- awkward passive polarized glasses be damned!

woensdag 2 september 2009

Ready for the next format war ... 3d format. Sony be first to deliver but can they set the standard

According to the Financiel Times 3D TV is now coming close.

Sony to throw its weight behind 3D TV

By Maija Palmer in London

Published: September 1 2009 22:01 | Last updated: September 1 2009 22:01

3D technology looks set to hit the home consumer market next year, with Sony on Wednesday announcing plans to sell 3D televisions globally by the end of 2010.

Sony’s decision to throw its weight behind the technology will be an important boost for the 3D industry, which has so far focused mainly on cinemas. British Sky Broadcasting has said it would introduce a 3D satellite channel in the UK next year, but it had been unclear whether there would be equipment available to view it on.

Man looks at Sony LCD television sets on display

Speaking at the IFA technology trade show in Berlin, Sir Howard Stringer, Sony chief executive, will announce plans not only to sell 3D Bravia television sets, but to make Sony’s Vaio laptop computers, PlayStation3 games consoles and Blu-ray disc players compatible with the technology.

Mr Stringer is expected to tell the audience: “Today, 3D is clearly on its way to the mass market through technology, distribution and content.

“As with high definition a few years back, there are a variety of issues yet to be addressed. But the 3D train is on the track, and we at Sony are ready to drive it home.”

The consumer electronics industry has yet to agree on a single 3D standard, posing the risk of a format war akin to that between VHS and Betamax or Blu-ray and HD-DVD.

There are several types of 3D technology. Sony has opted for “active shutter” technology, using electronic glasses containing tiny shutters that open and close rapidly in synch with the television image to create a 3D impression. Cinema 3D uses “polarisation” technology with simpler glasses. However, this only works when viewers are at a certain angle to the screen, making it less suited to home viewing.

The electronics industry is looking for the next technology to boost sales, as high-definition television sales move past their peak. Hyundai is producing early 3D sets for the Japanese market and Panasonic has flagged up plans for products.

Sony’s commitment, however, improves 3D’s chances of becoming mainstream. It has given no indication of prices, but analysts expect early 3D TVs to cost several thousand dollars. Hyundai’s 3D TVs cost more than €3,400.

In cinemas, uptake of 3D has grown ninefold over three years, with 7,000 digital 3D screens expected to be in use worldwide by the end of 2009.

dinsdag 1 september 2009

And some more OLED...........Smoothing the way to superior OLED displays

With kind regards to nanowork I found this article


(Nanowerk News) Electrospray-deposited polymer films can be used to make organic light-emitting diodes (OLEDs) with better characteristics than those made from spin-coated films, according to Yutaka Yamagata of the RIKEN Center for Intellectual Property Strategies, Wako, and colleagues. These researchers have used a novel dual-solvent concept to make the electrospray-deposited films smoother than before, thereby enabling the superior devices to be built ("Thin-Film Fabrication Method for Organic Light-Emitting Diodes Using Electrospray Deposition").


Organic light-emitting diodes are now entering the market place as screens for mobile phones and televisions (Fig. 1), and mass-production techniques are needed to simplify the manufacturing process and reduce costs and wastage.
Previous attempts to use the electrospray-deposition technique for OLED fabrication have failed to produce polymer films that compete with other fabrication techniques. Yamagata and colleagues decided to use a combination of two solvents to improve this technique, which uses a thin glass capillary with the polymer solution stored inside and a conductive wire inserted in it. When a high voltage is applied between this conductive wire and the OLED electrodes on the substrate, the solution sprays out of the capillary end as atomized droplets that are attracted to the substrate by electrostatic force. This means there is little solution wastage as the spray is highly directed.
They found that the first solvent evaporated rapidly after the atomization of the solution, leaving a small amount of the second solvent, which has a higher boiling point, in the droplets. When the polymer concentrations were finely tuned, the carefully chosen second solvent enabled the not-quite-dry atomized droplets to form a smooth, continuous film of high quality over the OLED electrode. Because the films dry quickly on the surface, it should be easy to fabricate multilayer devices without mixing of materials between layers.
From a series of comparative experiments, the researchers found that devices fabricated from electrospray-deposited films turned on at lower voltages and could support higher current densities than ones made from spin-coated films. At low voltages, the electrospray deposition also enabled higher pixel intensity.
“We have discovered a range of conditions using a two-solvent method that can make extremely smooth thin films using electrospray deposition,” says Yamagata. “Using this technology these devices could be manufactured as inexpensively as printing newspapers.”
Yamagata also notes that: “The advantage of using electrospray deposition is that we can fabricate both smooth films and nanostructured film using the same technology.” In the future he believes that this advantage “will also be useful in controlling the structure of organic semiconductor junctions for organic solar cells.”
Source: RIKEN

why not just as part of a cell phone

I like the idea and the concept is pretty much ok but I wonder why is this not past of a cell phone. Most cell phones have navigation already so using google maps the idea would be much easier. But I like the idea of projecting a map. Still go for one you can edit the view and data by touch

But anyway. For those without a cell phone it still might be cool and it still can generate some new concepts

Maptor is this wonderful combination of a map and projector that (predictably) projects the desired map onto any surface. Palm of the hand, floor, and walls included. What I really fancy about it, is its size. Small enough to pass off as a lipstick (or a chapstick for you guys), the device is discreet enough for you to quickly hop into a quiet corner, check for directions and make your way forth. All this without anyone knowing that you are lost or need help!

Another good thing about the Maptor is that it has GPS included; as a result there is this big red arrow on the map that points to your current location. Therefore getting your bearings and charting your course is easy.

Although the images of the projected map look visible enough even in daylight, I wonder if it’s really going to be that clear in its practical avatar.

Anyways, I think this project has the potential to make it to the market and be a hit, I would love to get one for my husband, who hates to ask for directions!

Designers: Jin-Sun Park and Seon-keun Park

maptor1

maptor4

maptor5

maptor61

maptor2

Maptor – Map and Projector Device by Jin-sun Park and Seonkeun Park

dinsdag 25 augustus 2009

wireless power ............. how to easily recharge

So far I have a great bunch of power adapters around my desk for all my devices. Recently the EU ruled some new legislation that ensures at least 1 single type of connector for all cell phones (mini USB) but this would be even more convinient. At this moment there is a replacement backplate for 1 motorola device but when more phonemakers will have this convinience is coming to you:). For all devices that do not (yet) have a replacement backplate (the iPhone for example......ok you even can not switch battery) they have a solution in place as well with a kind of dongle you can attach to the device so this is as universal as can be at the moment. Below I copied the press release for wildcharge

WildCharge Reveals Universal Adapter for Wire-Free Mobile Phone Charging

Universal Adapter is Compatible with over a Hundred Devices from Major Mobile Brands

Boulder, Colorado, April 7, 2009


WildCharge Inc., the leader in wire-free power technology, announces today the WildCharge™ Universal Adapter for Cell Phones. This revolutionary new adapter enables a wide range of mobile phones to charge wire-free with the patented WildCharger™ Pad and works with a variety of different cell phones, including many from major brands such as Blackberry (RIM), HTC, Motorola, Nokia and Sony Ericsson.

“WildCharge is shaking up the entire charging industry by offering the only commercially available, wire-free power technology that works with multiple devices across multiple brands,” said Dennis Grant, CEO of WildCharge, Inc. “This newest product, our first Universal Adapter for cell phones, provides a convenient charging solution that eliminates the mess of cords and breaks away from traditional charging technology.”

The new, small adapter is easy to use and extends the usability of the WildCharger Pad to include more cell phone models for simple compatibility. The adapter works by connecting mobile phones to the WildCharger Pad via a thin swing arm and removable tips, quickly transferring wire-free power from the charge pad to the device’s battery. With the Universal Adapter, multiple cell phones can establish connectivity for convenient, seamless charging.

The WildCharge Universal Adapter for Cell Phones is available for US MSRP $39.99 and comes in three different bundles for Mini-USB, Nokia, and Sony Ericsson. The company is also offering a Universal Adapter Bundle, which includes the Universal Adapter, WildCharger Pad and wall adapter. This is available for US MSRP $79.99. The WildCharge Universal Adapter is available for purchase online at www.wildcharge.com.

WildCharge continues to innovate to meet the ever-increasing demand of its patented wire-free charging technology. WildCharge has a technology licensing program that allows partners to integrate the WildCharge technology into their own products, allowing for multiple companies to offer a wire-free charging experience to customers.